Black Heaven showcases dynamic content with updated graphics and film production techniques for the first time in MapleStory. Featuring game elements including solving intricate puzzles, deciphering a crucial password and plotting a daring escape fraught with daunting obstacles, the Black Heaven content is split into different Acts. Each subsequent Act will be unlocked as you progress through the story.
Black Heaven features the Maple Alliance and the Black Wings facing off, and delves into the unknown origins of Orchid and Lotus. The story begins with the Black Wings planning something dangerous, but the Cygnus Knights' informant has been captured before she can find out what it is! Rescue her to find out what's approaching.
Black Heaven features the Maple Alliance and the Black Wings facing off, and delves into the unknown origins of Orchid and Lotus. The story begins with the Black Wings planning something dangerous, but the Cygnus Knights' informant has been captured before she can find out what it is! Rescue her to find out what's approaching.
ACT 1. Black Wing's Secret
The Black Wings' secret weapon is a massive airship called Black Heaven, and its sole purpose is to destroy Maple World!
|
|
- Requirement: Lv. 33 and above, but the content has stories best suited to players Lv. 120 and above.
- Introducing the first chapter of Black Heaven, new content that features updated graphics and new gameplay mechanics!
- Black Heaven tells the story of an epic struggle between the Maple Alliance and the Black Wings, and features Orchid and Lotus, delving into their unknown story.
- Play as a member of the Maple Alliance!
- Avoid obstacles, enter a correct password, solve puzzles, match pictures, and fight monsters in this epic content.
- The content is split up into multiple Acts, which are unlocked as you progress through them.
- The enemies in Black Heaven scale to your character’s level.
- This content is best viewed at resolution of 1024x768 or better.
- This content features solo instanced gameplay, and you cannot enter in a party.
- Accept the quest ‘[Black Heaven] For Maple World’ from the Black Heaven notifier on the left side of the game window to move to the Conference Room of the Alliance.
- You can also access the content from the Dimensional Mirror in major towns. Use the Ereve Conference Room option.
- Click on the Black Heaven icon above NPC Moco’s head to access the Black Heaven map and click on ‘Act 1’ to begin.
- Help the Cygnus Knights' look for their missing informant, and discover critical information about the evil the Black Wings are planning.
- When you want to leave, talk to NPC Moco, who will also remember your place so you can go back there when you resume playing.
- When you complete Act 1, Act 2 will begin automatically.
- EXP and Honor EXP appropriate to your level will be given during gameplay.
Overview
Gameplay
Rewards:
ACT 2. Go, Crystal Garden!
The fight to protect Maple World from Black Heaven begins now. Fight in the sky as the Maple Alliance uses their own ship, Lumiere, to fight Black Heaven, and do your part as a member of the courageous Maple Alliance!
|
|
- Requirement: Lv. 33 and above, but the content has stories best suited to players Lv. 120 and above.
- Introducing the first chapter of Black Heaven, new content that features updated graphics and new gameplay mechanics!
- Black Heaven tells the story of an epic struggle between the Maple Alliance and the Black Wings, and features Orchid and Lotus, delving into their unknown story.
- Play as a member of the Maple Alliance!
- Avoid obstacles, enter a correct password, solve puzzles, match pictures, and fight monsters in this epic content.
- The content is split up into multiple Acts, which are unlocked as you progress through them.
- The enemies in Black Heaven scale to your character’s level.
- This content is best viewed at resolution of 1024x768 or better.
- This content features solo instanced gameplay, and you cannot enter in a party.
- Help the Cygnus Knights' look for their missing informant, and discover critical information about the evil the Black Wings are planning.
- When you want to leave, talk to NPC Moco, who will also remember your place so you can go back there when you resume playing.
- You can also access the content from the Dimensional Mirror in major towns. Use the Ereve Conference Room option.
- When you complete Act 1, Act 2 will begin automatically.
- EXP and Honor EXP appropriate to your level will be given during gameplay.
- You can obtain the Hanging with Neinheart Chair when you clear Act 2. To do this, complete the quest ‘[Black Heaven] Memories with Neinheart’ from the Black Heaven notifier on the left side of the game window.
- Hanging with Neinheart Chair: Untradeable.
- You can obtain the Ace of the Alliance medal when you clear Act 2. To do this, complete the quest ‘[Black Heaven] Ace of the Alliance’ from the Black Heaven notifier on the left side of the game window.
- Ace of the Alliance: Medal. Req. Lv. 60, All Stats +2, Max HP/ Max MP + 100, Weapon Defense + 50, Magic Defense +50. Untradeable. One-of-a-kind item.
Overview
Gameplay
Rewards:
Act 3. Clash in the Skies
Armed with the blueprints of the gigantic ship, Black Heaven, the Maple Alliance plans to launch an attack with their own airship, Lumiere! However, the Black Wings strike first, damaging the Lumiere. Fend off enemy androids and missiles to rescue wounded soldiers. Then take to the skies to shoot down enemy ships before going head-to-head with Black Heaven. The Maple Alliance's counterattack begins!
|
|
Requirement: Lv. 33 and above, but the content has stories best suited to players Lv. 120 and above. Must have completed Acts 1 and 2 of Black Heaven.
Rewards
- Black Heaven: Second Chapter is here, and continues the story of an epic struggle between the Maple Alliance and the Black Wings, and features Orchid and Lotus, delving into their unknown story.
- The content is split up into multiple Acts, which are unlocked as you progress through them.
- This content is best viewed at resolution of 1024x768 or better.
- Air battles are best viewed at resolution of 1366x768.
- This content features solo instanced gameplay, and you cannot enter in a party.
- Accept the quest ‘Lingering Darkness’ from the Black Heaven notifier on the left side of the game window to move to the Conference Room of the Alliance.
- You can also access the content from the Dimensional Mirror in major towns. Use the Ereve Conference Room option.
- Click on the Black Heaven icon above NPC Moco’s head to access the Black Heaven map and click on ‘Act 3’ to begin.
- Rescue your comrades after the Lumiere is attacked by Black Heaven.
- Then go on the attack as you engage enemy ships in a side-scrolling aerial battle!
- Complete multiple stages before you can take on the Black Heaven!
- You can obtain upgrades and batteries to gain special skills and fortify your ship.
- When you want to leave, talk to NPC Moco, who will also remember your place so you can go back there when you resume playing.
Rewards
- EXP and Honor EXP appropriate to your level will be given during gameplay.
Act 4. Signs of Counterattack
The Maple Alliance's mission failed when the Resistance leaders' ships were shot down. Taking responsibility for the failure, and for letting the imprisoned Francis escape, you have left the Maple Alliance. However, Francis has given you some important information. Follow a lead and navigate through the Scrapyard of Edelstein, where you'll join forces with some friendly androids, as you prepare to infiltrate Black Heaven!
|
|
- Requirement: Lv. 33 and above, but the content has stories best suited to players Lv. 120 and above. Must have completed Acts 1, 2, and 3 of Black Heaven
- Black Heaven: Third Chapter is here, and continues the story of an epic struggle between the Maple Alliance and the Black Wings, and features Orchid and Lotus, delving into their unknown story.
- The content is split up into multiple Acts, which are unlocked as you progress through them.
- This content is best viewed at resolution of 1024x768 or better.
- This content features solo instanced gameplay, and you cannot enter in a party.
- Accept the quest ‘Lingering Darkness’ from the Black Heaven notifier on the left side of the game window to move to the Conference Room of the Alliance.
- You can also access the content from the Dimensional Mirror in major towns. Use the Ereve Conference Room option.
- Click on the Black Heaven icon above NPC Moco’s head to access the Black Heaven map and click on ‘Act 4’ to begin.
- Avoid being detected by enemies as you traverse the Scrapyard of Edelstein, and find a way to access the Black Heaven!
- When you want to leave, talk to NPC Moco, who will also remember your place so you can go back there when you resume playing.
- EXP and Honor EXP appropriate to your level will be given during gameplay.
- You can obtain an Android Helmet when you clear Act 4. To do this, complete the quest ‘[Black Heaven] Memories of the Scrapyard' from the Black Heaven notifier on the left side of the game window.
- Android Helmet: Hat. Req. Lv. 30, All Stats +1, Weapon Defense +30, Magic Defense +30, Speed +20. Number of upgrades available: 5. Number of Hammers applied: 0. Can be enhanced to 5 Stars. Untradeable.
Overview
Gameplay
Rewards:
Act 5. Towards the Core!!
Finally the members of the Maple Alliance are able to board Black Heaven! Navigate through the enormous ship, fighting androids as you make your way past the security systems. On the other hand, Orca who was rescued by Francis is heading towards Black Heaven to meet Suu. Their destiny will be changed. And Gelimer has said ‘Black Heaven’…
|
|
Requirements: Lv. 33 and above, but the content has stories best suited to players Lv. 120 and above. Must have completed all previous acts of Black Heaven.
Overview
Gameplay
Rewards
Overview
- Black Heaven: Final Chapter is here, and continues the story of an epic struggle between the Maple Alliance and the Black Wings, and features Orchid and Lotus, delving into their previously unknown story.
- The content is split up into multiple acts, which are unlocked as you progress through them.
- This content is best viewed at resolution of 1024x768 or better.
- This content features solo instanced gameplay, and you cannot enter in a party.
Gameplay
- To begin the Black Heaven content, accept the quest ‘[Black Heaven] For Maple World’ from the Black Heaven notifier on the left side of the game window to move to the Conference Room of the Maple Alliance.
- You can also access the content from the Dimensional Mirror in major towns. Use the Ereve Conference Room option.
- Click on the Black Heaven icon above NPC Moco’s head to access the Black Heaven map and click on ‘Act 5’ to begin.
- You'll need to solve various puzzles involving special platforms, a maze, and circuits.
- When you want to leave, talk to NPC Moco, who will also remember your place so you can go back there when you resume playing.
- When you complete Act 5, Act 6 will begin automatically.
Rewards
- EXP and Honor EXP appropriate to your level will be given during gameplay.
Act 6. Black Heaven
Gelimer's ultimate mission is to turn everyone in Maple World into his puppets. He has used Lotus, making him into a power source for Black Heaven. In order to stop Gelimer's evil plan and destroy Black Heaven, you must defeat Lotus! Can the protagonist and the rest of the Maple Alliance make it through Black Heaven’s maze in time to stop the ambitions of Gelimer?
|
|
Requirements: Lv. 33 and above, but the content has stories best suited to players Lv. 120 and above. Must have completed all previous acts of Black Heaven.
Overview
Gameplay
Rewards
Overview
- Black Heaven: Final Chapter is here, and continues the story of an epic struggle between the Maple Alliance and the Black Wings, and features Orchid and Lotus, delving into their previously unknown story.
- The content is split up into multiple acts, which are unlocked as you progress through them.
- This content is best viewed at resolution of 1024x768 or better.
- This content features solo instanced gameplay, and you cannot enter in a party.
Gameplay
- You'll have a showdown with Lotus and finally the evil mastermind of the Black Heaven, Gelimer.
- When you want to leave, talk to NPC Moco, who will also remember your place so you can go back there when you resume playing.
- You can also access the content from the Dimensional Mirror in major towns. Use the Ereve Conference Room option.
- When you complete Act 5, Act 6 will begin automatically.
Rewards
- EXP and Honor EXP appropriate to your level will be given during gameplay.
- Maple World Savior: Medal, REQ LV: 120, STR/DEX/INT/LUK +7, Max HP/MP +475, Weapon/Magic ATT +3, Weapon/Magic DEF +175
- Your choice of an Orchid's Support Mount or an Athena Pierce's Support Mount. These last for 30 days.
Repeatable Black Heaven Story
Requirements: Lv. 33 and above, but the content has stories best suited to players Lv. 120 and above. Must have completed all Black Heaven acts.
Gameplay
Gameplay
- If you've played through all of the Black Heaven acts, you'll be able to reset your Black Heaven progression if you'd like to play through the story again.
- Your Black Heaven completion can only be reset once per week.
- You will not receive special equipment such as the Maple World Savior medal again when playing through the Black Heaven acts more than once.
- Remember, you must have all Black Heaven acts currently completed in order to challenge the hard mode of Lotus. If you reset your progression to play through the story again, you'll need to complete all of the acts in order to participate in this boss fight.
New Boss: Lotus
Once you clear all six Acts of Black Heaven, players Lv. 190 and above can open the Boss Matchmaking List window and go head-to-head with Lotus. Look out! Lotus has three stages, and you'll need to move fast to avoid his spinning lasers, energy bombs, and spawning androids.
Requirements: Lv. 190 and above. Must have completed all acts of Black Heaven.
Restrictions
Gameplay
|
The commanders are preparing for the next battle...
Damien is ready...
Resistance Revamps
The Battle Mage, Wild Hunter and Mechanic classes are getting a new look and some new skills! Create a Resistance character, choosing from new hair and face styles for each gender.
Battle Mage
Battle Mages have had their skills updated to reflect their ability to fight using Black Magic. Make a contract with a dark spirit to summon a little Reaper, who will attack with you. Collect enough Souls and Death itself will appear and assail multiple enemies!
Beginner:
1st Job:
3rd Job:
4th Job:
Hyper Skills:
- NEW - Secret Assembly: Moves you to the secret assembly area for Resistance's summons. There is a cooldown of 1800 seconds.
1st Job:
- Triple Blow: At Max Level the Damage has been increased from 155% to 170%, Max Enemies Hit has been increased from 5 to 8.
- Combat Teleport: At Max Level the Horizontal range has been increased from 170 to 210 and Vertical range has been increased from 275 to 290.
- NEW - Hasty Aura: Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Will be cancelled if you use another type of aura. Also, permanently increases your Speed, Max Speed, Jump, Attack Speed, and Avoidability.
- NEW - Condemnation: Make a pact with a dark spirit using a black magic book. The dark spirit follows you around and when you collect a certain amount of souls, they will reveal themselves to deal a wide-range attack. Its attack will ignore attack reflection and has Attack Power proportional to its level. Can be toggled On/Off.
- CHANGED - Staff Artist: This skill has been changed to remove the movement stats. It now provides Magic Attack Power: +20, Critical Rate: +15%, and Defense: +150.
- Quad Blow: At Max Level the Damage has been increased from 165% to 220% and Max Enemies Hit has been decreased from 8 to 5.
- Dark Chain: At Max Level the Damage has been increased from 410% to 600% and Knock Down Duration has been increased from 6 sec to 8 sec.
- NEW - Draining Aura: Releases a red aura from your body to return damage dealt to enemies by your party members back the their HP. You cannot recover more than 10% of each character's Max HP at once, but all party members within the aura range will be affected by the HP recovery. Use it once more or another aura to deactivate. Also grants a permanent skill to use enemy's soul to recover some of your Max HP.
- Staff Mastery: At Max Level the Magic Attack has been increased from +10 to +30 and Critical Hit Rate has been decreased from +40% to +20%.
- Ordinary Conversion: At Max Level the Max HP has been increased from +100% to +150%.
- NEW - Grim Contract: Enhances your pact with the dark spirit. Enhances the skill Condemnation.
3rd Job:
- Quintuple Blow: At Max Level the Damage has been increased from 180% to 235% and Max Monsters Hit has been decreased from 8 to 6.
- Battle Burst: At Max Level the MP cost has been increased from 23 to 25, Damage has been increased from 565% to 900%, and Passive Effect: Dark Chain's Damage has been increased from +30% to +50%.
- CHANGED - Blue Aura: Releases a blue aura from your body to increase nearby party members' Resistance to Abnormal Statuses and Damage Absorption. Use it once more or another kind of aura to remove your current aura. Also permanently increases your Abnormal Status Resistance, all Elemental Resistance, Defense, and Damage Absorption.
- CHANGED - Dark Shock: Use Teleport to attack with black lightning between your start and end location, marking hit enemies with a Darkness Emblem. Learn Dark Shock to get Darkness Emblem on Dark Chain and Battle Burst too, and the emblems on those skills will not be used up. Required Skill: Combat Teleport Lv. 5. Can be toggled On/Off.
- Battle Mastery: At Max Level the Damage has been decreased from 30% to 20%.
- Power Stance: At Max Level the Knock-back Resist Chance from 90% to 100%.
- NEW - Dark Conditioning: Use Resistance skills and dark magic to strengthen your reaction speed.
- NEW - Grim Contract II: Further enhances your pact with the dark spirit. Further enhances the skill Condemnation.
4th Job:
- Finishing Blow: At Max Level the Damage has been increased from 280% to 330% and Max Enemies Hit has been decreased from 8 to 6.
- Dark Genesis: At Max Level the MP Cost has been decreased from 400 to 200, Damage has been decreased from 1075% to 520%, Number of Attacks has increased from 2 to 8, and Passive Effect: +60% damage on Dark Chain and Battle Burst.
- NEW - Dark Aura: Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again or using another aura. Permanently increases your Magic Attack Power.
- NEW - Weakening Aura: Releases an ominous aura from your body to reduce your enemies' Defense. Use it once more or another aura to remove your current aura. Weakening Aura has some delay before actually applying, but they will continue to work even if the aura deactivates.
- Battle Rage: The passive effects of Weapon DEF, Magic DEF, and Ignore Enemy DEF have been removed.
- NEW - Spell Boost: Uses a special tool to boost your magic skills.
- NEW - Grim Contract III: Further enhances your pact with the dark spirit. Further enhances the skill Condemnation.
Hyper Skills:
- CHANGED - Battle Master: Become an expert on battle and enhance your skills and contract with the dark spirit
- CHANGED – Sweeping Staff: Damage increased to 650%, Max Enemies Hit: 8, Cooldown: 9 seconds
Wild Hunter
Wild Hunters' skills have been updated, giving you more ways to fight alongside your Jaguar. You can use turrets while riding the Jaguar and, when fighting, your Jaguar can use skills of its own! You also can manage all of your captured Jaguars and swap them out at will.
Beginner:
1st Job:
2nd Job:
3rd Job:
4th Job:
Hyper Skills:
- NEW - Secret Assembly: Moves you to the secret assembly area for Resistance's summons. There is a cooldown of 1800 seconds.
1st Job:
- NEW - Double Shot: Fires two arrows at high speed. Jaguar artillery can be used to attack multiple enemies while riding the Jaguar with reduced Attack Power and range.
- NEW - Double Jump: Allows you to double jump. Changes to triple jump when riding a Jaguar.
- CHANGED - Jaguar Rider: Summon a well-tamed Jaguar to ride. Speed and Power Stance changes are increased while riding. Use Summon Jaguar or a Jaguar Skill to get off the Jaguar and walk alongside it.
- NEW - Summon Jaguar: Summon a Jaguar to fight by your side. Your Jaguar will target enemies you attack and absorb some of the damage dealt as HP. The recovered HP cannot be more than 10% of your maximum HP. You can command the Jaguar to use the [Jaguar Skill] and the Jaguar can be ridden using the mount skill.
- CHANGED - Swipe (formerly 4th job skill): [Jaguar Skill] Swipes at multiple enemies with a consecutive attacks. Part of the damage dealt with Swipe is returned as HP. Recovery cannot be more than 20% of the character's Max HP.
- NEW - Wild Lure: [Jaguar Skill] Provokes enemies to attack the Jaguar and makes the Jaguar untouchable.
- Resistance Auto Crank: At max level the Accuracy has been decreased from +400% to +10% and Crossbow skill Attack Range Jump +20 and Speed +40 have been added.
- NEW - Nature's Wrath: Unleashes wild rage.
- NEW - Jaguar Management: Managed captured Jaguars. You can reach the Jaguar Habitat through Black Jack in the Secret Square. Your stats are increased by capturing special Jaguars. Snow White and Onyx Jaguars stats do not stack.
2nd Job:
- CHANGED - Triple Shot: Fires three arrows at high speed. Jaguar artillery can be used to attack multiple enemies while riding the Jaguar with reduced Attack Power and range. Double Shot Lv. 10 or higher. Level 10 required to learn 'Enduring Fire'.
- CHANGED - Dash 'n Slash: [Jaguar Skill] The Jaguar dashes forward, pushing away and dealing damage on multiple enemies. Damage Reflection ignored while using Jaguar Skill.
- Crossbow Mastery: At Max Level the Accuracy +120 has been removed and replaced with Damage +10%.
- Soul Arrow: Crossbow: At Max Level the Attack has been decreased from +40 for 300 sec to +20 for 300 sec.
- Call of the Wild: At Max Level the MP Cost has increased from 19 to 40, Damage Taken has been decreased from -20% to -15%, Additional Avoidability Chance has decreased from 20% to 15%, and Max MP has decreased +20% to +15%.
- NEW: Jaguar Mastery: Increases Max HP and Power Stance chance permanently.
- Crossbow Booster: At Max Level the Duration has increased from 200 sec to 300 sec.
3rd Job:
- Enduring Fire: At Max Level the MP Cost has been increased from 29 to 40, Damage has been decreased from 310% to 270%, and Number of Attacks: 5 has been added.
- Sonic Roar: At Max Level the MP Cost has been decreased from 80 to 40 and Damage has been decreased from 265% to 220% + 1% per level. Chance to Stun 100% has been removed. Maximum Level: 180, Chance for Another Bite Debuff: 60% and Cooldown: 4 sec have been added.
- White Heat Rush: At Max Level the MP Cost has been increased from 18 to 21 and Damage has been increased from 233% to 1200%.
- Hunting Assistant: At Max Level the MP Cost has been decreased 80 to 64, Duration has been increased from 4 sec to 28 sec, and Damage has been decreased from 220% to 150%.
- Feline Berserk: At Max Level the Attack Power has been decreased from 40% to 30% and Passive Effect: Max HP has been decreased from +80% to +50%.
- Flurry: At Max Level the Dexterity has been increased from +30 to +40 and Dodge Chance has been increased from 30% to 40%.
- NEW - Jaguar Link: Receive help from tamed Jaguars. Stats increased based on total number of captured Jaguars. Additionally, Attack Power is increased permanently.
- Backstep: At Max Level the Passive Effect: Damage Taken has been increased from -10% to -20%
4th Job:
- Wild Arrow Blast: At Max Level the MP Cost has increased from 10 to 13 and Damage per arrow has been increased from 300% to 320%. Speed during casting: 140 and Boss Damage: 10% have been added.
- NEW - Jaguar Soul: [Jaguar Skill] Jaguar's soulful cry stuns enemies. Attacks enemies with the highest HP out of the ones in range, and ignores attack reflection.
- NEW - Drill Salvo: Borrow the Resistance's technology to set up a unit that fires against giant drills.
- Wild Instinct: Dodge Chance: 10% and Resistance to all elemental effects permanently increased by 10% have been removed. DEF +50% has been added.
- Advanced Final Attack: Accuracy: 10% has been removed.
- NEW - Natural Force: You feel the power of nature protecting your body.
Hyper Skills:
- NEW - Exploding Arrows: Calls on the essence of the Resistance. Can only be used when mounted on a Jaguar. Once a Jaguar is summoned, it is replaced with Jaguar Rampage and shared the cooldown.
- Silent Rampage: At Max Level the Duration has been decreased from 180 sec to 60 sec, Damage has been increased from +10% to +40%, and Final Attack Chance has been increased from 90% to 100%. Passive Effect: Abnormal Status Resistance: +20% has been removed and Cooldown of 150 sec added.
Mechanic
Mechanics have been simplified, making them easier to play by reducing the number of mech types to two-Humanoid mode for hunting and Tank mode for bossing. The mech designs also have been updated. Use new skills such as Heavy Salvo Plus, which fires all of your Humanoid Mech ammo at once, scattering your enemies.
Beginner:
1st Job:
2nd Job:
3rd Job:
4th Job:
Hyper Skills:
- NEW - Secret Assembly: Moves you to the secret assembly area for Resistance's summons. There is a cooldown of 1800 seconds.
1st Job:
- Humanoid Mech (Formerly - Mech: Prototype): At Max Level the Max HP and Max MP has been increased from +500 to +1500, Attack has been increased from +20 to +40, and DEF has been increased from +200 to +300.
- Gatling Gun: At Max Level the MP Cost has been decreased from 14 to 10.
- ME-07 Drillhands: At Max Level the MP Cost has been decreased from 35 to 31, Damage has been decreased from 260% to 150%, and Max Enemies Hit has been decreased from 15 to 10.
- Rocket Booster (Moved from 2nd Job): At Max Level the Damage has been increased from 200% to 300%.
2nd Job:
- NEW - Heavy Gatling Gun: Focuses your enhanced Gatling Gun on multiple enemies. Required Skill: Gatling Gun Lv. 1.
- NEW - Homing Beacon: Launches a Homing Beacon to attack multiple enemies. The beacon is programmed to chase the targeted enemy. Required Skill: Humanoid Mech Lv. 10. Homing Beacon can be used while using another skill.
- Mechanic Mastery: Minimum Critical Damage: +10% added.
- NEW - Robo Launcher RM7: Places a fixed artillery piece, the RM7. RM7 hits the enemy by firing the multiple blasts straight forward. RM7 self-destructs when it runs out of power.
3rd Job:
- NEW - Tank Mech: Summons and mounts Tank Mech. Can multi-target with a Homing Beacon on Tank Mech. Can get on/off the mount by pressing the skill key. Press the skill key while mounted on Humanoid Mech to Convert to Tank Mech. Required Skill: Humanoid Mech Lv. 10.
- NEW - Heavy Salvo: Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons. Required Skill: Humanoid Mech Lv. 1.
- NEW - Support Unit: H-EX: Summons H-EX, a stationary, multi-functional support robot. H-EX uses a special shockwave to reduce your enemy's DEF and recover allied HP. Also increases all Elemental and Abnormal Status Resistances.
- Punch Launcher: At Max Level the Damage has been decreased from 350% to 200% and Number of Attacks has been decreased from 4 to 1. Stun Duration: 4 sec has been removed and Enemies Hit: 10 to knock back enemies has been added.
- NEW - Advanced Homing Beacon: Enhances Homing Beacon to increase damage. Required Skill: Homing Beacon Lv. 10.
- NEW - Mechanized Defense System: Enhances the Mech with unique Resistance skills, increasing survivability.
- NEW - Battle Program: Increases Humanoid Mech Speed and battle efficiency of Rocket Booster and Mechanic Dash. Required Skill: Humanoid Mech Lv. 1.
4th Job:
- NEW - Heavy Salvo Plus: Fires off all Humanoid Mech ammo at once to scatter your attacks across multiple enemies. You can use this skill key in Tank mode to use its built-in weapons. Required Skill: Humanoid Mech Lv. 1. Key-down skill.
- Extreme Mech: At Max Level the Attack has been increased from +40 to +55, Defense has been decreased from +1000 to +600, and Max HP and Max MP have been increased from +1200 to +2100.
- NEW - Enhanced Support Unit: Upgrades Support Unit. Required Skill: Support Unit: H-ES Lv. 10.
- NEW - Homing Beacon Research: Research Homing Beacon technology further to increase the number of missiles launched. Also improves the launch speed of Homing Beacon. Required Skill: Advanced Homing Beacon Lv. 10.
- New - Mech Alloy Research: Permanently increase your Avoidability when hit while on the Mech. Decreases damage taken when you fail to dodge. Required Skill: Mech Defense System Lv. 10.
Hyper Skills:
- Distortion Bomb: At Max Level the Damage has been increased from 260% to 350%.
- NEW - Full Spread: Diverts power to the Homing Beacon rotation systems.
Skill Changes
Dual Blade
Buccaneer (Viper)
Corsair (Captain)
Mercedes
Demon Avenger
Demon Slayer
Angelic Buster
- Chains of Hell: This skill now gives 3 seconds of invincibility after being used and you may use other skills during this time. A cooldown of 45 seconds has been added for this skill.
- Blade Fury: Damage has been increased.
- Phantom Blow: Damage has been increased.
- Final Cut: Distance moved when using this skill has been decreased. A bug was fixed where using Final Cut with a pet would disconnect users from the game.
- Asura's Anger: Cooldown has been decreased from 90 seconds to 60 seconds, this skill is no longer affected by attack reflection.
Buccaneer (Viper)
- Octopunch: Damage has been increased.
- Ultra Charge: Chance for Immunity to knock-back has been increased.
- Pirate's Revenge: Chance to activate has been decreased. Duration has been decreased. Damage boost has been increased. There is a now a chance for the skill to reduce damage taken by 70%.
- Power Unity: Cooldown has been decreased from 20 seconds to 10 seconds. Maximum number of stacks has been increased from 3 to 4.
Corsair (Captain)
- Brain Scrambler: Skill delay has been decreased.
Mercedes
- Rising Rush: Skill can now be used in conjunction with the Down arrow key in order to launch the enemy in place instead of pushing them back. Skill delay has been adjusted.
- Stunning Strikes: Damage has been increased. Can now be linked with Wrath of Enlil.
- Aerial Barrage: Skill delay has been decreased.
- Leap Tornado: Damage has been increased. Downwards attack range has been increased.
- Unicorn Spike: Can now be linked with Wrath of Enlil.
- Gust Dive: Can now be linked with Wrath of Enlil.
- Spikes Royale: Skill can no longer be used in the air.
- Rolling Moonsault: The downwards attack range has been increased. Delay for the skill has been decreased.
- Lightning Edge: Lightning Edge now passively increases Gust Dive’s damage and can now be linked with Wrath of Enlil.
- Staggering Strikes: Damage has been increased.
- Wrath of Enlil: Cooldown is decreased by 1 second whenever a linked skill is used.
Demon Avenger
- NEW - Star Force Conversion: Increases your max HP based on the Star Force enhancement level of your equipped items.
- Demon Strike: Using Demon Strike will no longer reset Exceed counts.
- Forbidden Contract: HP boost has been changed to a 10% damage boost, Cooldown has been decreased from 90 seconds to 75 seconds.
Demon Slayer
- Chaos Lock: This skill can now be used in the air, skill delay has been decreased.
- Dark Thrust: Skill delay has been decreased.
- Demon Cry: When this skill is used consecutively, the Force consumption will increase by 30 for 15 seconds. This can stacks up to 4 times.
- Infernal Concussion: Force consumption has been decreased, and the skill delay has been decreased.
- Demon Impact: Damage to boss monsters has been increased.
- Dark Metamorphosis – Enhance: 5 seconds before the ignore attack reflection wears off, an effect will blink over the character’s head.
Angelic Buster
- Melody Cross: Accuracy boost has been removed, Melody Cross now increases attack speed by 1 level and increase maximum HP based on the level of the skill.
- Supreme Supernova: This skill can now ignore damage reflect.
- Pretty Exaltation: 100% Recharge chance has been removed; Pretty Exaltation now gives 20% Boss ATT, 30% Ignore DEF Rate, and +15% Soul Seeker Expert Trigger Chance.