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5th Job Advancement
Requirement: Lv. 200 and above, must have completed Time of Temple chain quests
Accept the quest [Advancement] 5th Job from Memory Keeper at the event notifier on the left of the screen. This will move you to the Time of Temple: Memory Keeper's Room. (You can head over to any maps in any order you prefer)
How does Arcane Stone works?
Accept the quest [Advancement] 5th Job from Memory Keeper at the event notifier on the left of the screen. This will move you to the Time of Temple: Memory Keeper's Room. (You can head over to any maps in any order you prefer)
- Head over to Fallen World Tree, enter the Horizon Portal, speak to Masteria Goddess. From here, you have 5 minutes to search for the Horizon Portal within Fallen World Tree maps. Once found, enter the Horizon Portal and speak to Masteria Goddess and receive an Arcane Stone.
- Head over to Henesys: Bowman Instructional School, enter the Horizon Portal, speak to Maple World Goddess and receive an Arcane Stone.
- Head over to Pantheon: Great Temple Interior, enter the Horizon Portal, speak to Grandis Goddess. From here, you are required to defeat Magnus (Any difficulty) and head back to the Horizon Portal, speak to Grandis Godess again to receive the Arcane Stone.
How does Arcane Stone works?
- You can only activate one Arcane Stone at a time.
- When an Arcane Stone is activated, you will can either wait 2 hours (AFK for 2 hours) or to fill up the Arcane Stone with EXP as you train your character, maximum amount EXP that can be filled is 500,000,000.
- You must stay in-game in order for the 2 hours to pass. Logging off will NOT reset your Arcane Stone duration, once re-log your Arcane Stone will resume where you have stopped.
- Once the 2 hours is completed, you'll have to wait of another 8 hours to activate the next Arcane Stone. You don't have to be in-game for the 8 hours to pass.
- You're required to have (2 hours - must stay in-game) + (8 hours - optional to stay in-game) + (2 hours - must stay in-game) + (8 hours - optional to stay in-game) + (2 hours - must stay in-game) = 22 hours
- After you completed 3 Arcane Stones, the Arcane Stone's EXP will later on become EXP potions which you can use later on with the same amount of EXP that you have accumulated.
- Once you have successfully activated and completed 3 Arcane Stones, you can advance to 5th job.
- Once you advanced to 5th job, you will receive a "V Skill Core Gemstone" which will provide you with your first 5th Job Skill.
5th Job Skills (All Jobs)
Starting from level 200, characters can now unleash their true powers by activating a host of 5th job advancement skills. Check out what amazing new ability has been unlocked for your favorite characters, you can obtain the following Skill Cores and learn new skills!
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Common
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Warrior
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Magician
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Archer
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Thief
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Pirate
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Special Cores
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New Skill System: V Matrix
Introducing the new V Matrix Skill System. Choose the skills you want to use, combine ones to increase impact, or enhance existing skills to reach their full potential, all with the new V Matrix Skill System that is being introduced with the 5th job update!
NOTE: GMS named it as Node, but in KMS/MSEA they are known as Core.
Let's look at the V Matrix Skill System UI, from the left is where all your Active Cores are equipped and on the right is where the Active Core Skills description is being displayed. Right below the Active Core Skills description is where your total number of V Core Pieces that you possess. At the bottom part is where you can filter out your V Cores according to Show All, Skill Core, Enhanced Core or Special Core. Lastly, you can use the search bar function on V Matrix to search for your skill for your own convenience! Do note that when typing skill names, it is case-sensitive.
V Matrix System & V Core Overview
- The V Matrix is a spiritual system where you manage your skills by equipping V Cores.
- Using the V Skill Core Gemstone obtained upon completing your Job Advancement, you can obtain your first skill of your class!
- 4 V Matrix slots is given by default at Level 200, and every 6 levels then after, you'll unlock another slot.
- Currently, up to 11 V Matrix slots can be unlocked. (Up to Level 242)
- The last 7 slots of the V Matrix is currently locked, and will be released with future updates to come.
- You can acquire V Cores by collecting Core Gemstones, which drops through monsters in the Arcane River region.
- Opening a Core Gemstone can obtain a random V Core.
- Buff Duration, Cooldown Reduction and Cooldown Resets do not affect 5th Job Skills.
Types of V Cores
- Skill Core (Blue): Learn new skills
- All Skill Cores can go up to Level 25.
- Enhanced Core (Grey): Enhances existing skills
- You can enhance existing 1st~4th Job and Hyper Skills using these cores.
- Each Enhanced Cores will affect 3 existing skills, which consist of a Base Skill + 2 Other Skills.
- All Enhanced Cores can go up to Level 50.
- Upon hitting Level 20/40/50 of Enhanced Skills, you'll receive additional effects to the corresponding skill.
- Level 20: Monster Hit Count: +1 (Doesn't not apply to some skills)
- Level 40: Defense Ignored: +20%
- Level 50: Boss Damage: +20%
- After equipping them to the V Matrix, they will all stack together and increase the individual skill Enhancements skill level.
- Special Core (Purple): Gain special abilities when you satisfy it's condition
- Special Cores are skills that will activate whenever a certain condition is met.
- All classes can learn these special skills.
- You can only equip 1 Special Core in the V Matrix system.
- All Special Cores can go up to Level 1, hence they cannot be upgraded/enhanced.
- All Special Cores skills will expire within a specified day upon obtaining them.
How to Enhance, Disassemble and Craft V Cores?
- Speak to the V Core Master, NPC Acelle at the Road of Vanishing or NPC Lyon at Chew Chew Island town area.
- Combine the same type of V Cores to enhance them to the next level!
- You can also dissemble V Cores to obtain V Core Pieces, which can be used to V Cores.
- Right click on a Core to Enhance/Disassemble Cores.
Disassemble a V Core (For level 1 V Core):
- Skill Core: 40 Core Pieces
- Enhanced Core: 10 Core Pieces
- Special Core: 50 Core Pieces
- Collect V Core Pieces and you can craft the skill of your choice using the V Matrix Crafting Mode!
- Use the search bar function on V Matrix to search for your skill for your own convenience! Do note that when typing skill names, it is case-sensitive.
Craft V Core:
- Core Gemstone: 35 Core Pieces required
- Skill Core: 140 Core Pieces required
- Enhanced Core: 70 Core Pieces required
- Special Core: 250 Core Pieces required
V Matrix Guide for Zero
Since I am playing Zero, here's a guide for Zero. Alpha Enhanced Cores will eventually enhance Beta's skills, example: Moon Strike Lv 10, your Rising Slash will also be Lv10. You can swap any Cores you feel best to enhance your training or bossing experience. It's recommended to have Enhanced Core which can stack up to one another. I split them into Primary and Secondary V Cores for Zero, so you can follow the below guide to max all skills efficiently.
Primary V Cores for Zero
All Cores stacks, so referring to the break down I will get the following on my V Skills tab.
TIP: You can also swap Decent Sharp Eyes (Common Skill Core for all jobs) with other Common Skill Cores like Decent Speed Infusion (Common Skill Core for all jobs) to increase your attack speed. Always remember to swap Cores you feel best to enhance your training/bossing experience. |
Secondary V Cores for Zero
All Cores stacks, so referring to the break down I will get the following on my V Skills tab.
All Cores stacks, so referring to the break down I will get the following on my V Skills tab.
TIP: You can also swap Decent Sharp Eyes (Common Skill Core for all jobs) with other Common Skill Cores like Decent Speed Infusion (Common Skill Core for all jobs) to increase your attack speed. Always remember to swap Cores you feel best to enhance your training/bossing experience. |
Conclusion for V Matrix Skill System
V Matrix Skill System is a very powerful system to enhance your character. With the correct combination and level of Cores, your character can deal double the amount of damage compared to other players.
It's recommended to store up Enhanced Cores. In this case I have around 16 Moon Strike Enhanced Cores, but within the 16 Moon Strike Enhanced Cores the second and third line skills are not the one that I wanted. So I'll store it up until I have the one which I feel that it can stack with my Active Cores, only then I will combine it. As for other jobs, combine Enhanced Cores with skills which you heavily depend on. You can play around with the Enhanced Cores which can be tailored to your needs, make sure they stack with one another so you can max them efficiently! TIP: Do not disassemble Cores which you think that are useful for your character, as you level up you will unlock more slots to equip them so you don't have to swap like I do. |
Level Curve Reduced
To help you reach your true potential faster, the EXP required to reach level 200, where 5th job skills are activated, has been permanently reduced by as much as 30%! The path to infinite character growth is now easier than ever. Unlock your Maple hero’s true power with V.
With the removal of the damage cap, the sky is the limit. You can now grow your character to be more powerful than you had ever imagined and become a Hero of Maple legends!
With the removal of the damage cap, the sky is the limit. You can now grow your character to be more powerful than you had ever imagined and become a Hero of Maple legends!
- The EXP required to level up from Level 65 ~ 200 has been reduced.
- The revised EXP table starts from a minor decrements of EXP required from Level 65 onwards.
- From Level 120 onwards, you can enjoy up to a 10% EXP reduction as compared to current!
- From Level 160 up to Level 200, you can enjoy up to a 30% EXP reduction as compared to current!
New Continent: Arcane River
With the addition of your newfound power up skills, put your power to the ultimate test in Arcane River, an entirely new continent for players level 200 and above. The addition of the Arcane River continent adds three massive new regions (Road of Vanishing, Chew Chew Island and Lacheln, the City of Dreams) each with its own exciting and unique storyline, monsters, rewards, amazing new equips and high-level Arcane items!
A fusion of all worlds beyond the limits of time and space... with a scattered breath of life in a river... Waiting at the end of this river, lies the Black Mage...
A fusion of all worlds beyond the limits of time and space... with a scattered breath of life in a river... Waiting at the end of this river, lies the Black Mage...
Arcane River: Road of Vanishing
Your test of power on the Arcane River begins with the first new region, Road of Vanishing. Upon completing your 5th Job advancement, you will find yourself in front of the Gate of the Present leading into the mysterious icy road. Road of Vanishing a place where dimensional cracks open a mystical space. It is a lonely place where all existence is on the verge of extinction and a heavy cosmic silence captivates the player who might struggle to survive.
- Requirement: Lv. 200 and above, must have completed 5th job advancement
- Arcane River: Road of Vanishing can be accessed from Temple of Time: Time Lane Three Doors.
- Daily quests will be unlocked after completion of the story quests, which rewards Road of Vanishing Arcane Symbols.
- Road of Vanishing Arcane Symbols can also be obtain from monsters around Road of Vanishing.
Arcane River: Chew Chew Island
Chew Chew Island is a forest world full of crazy wildlife. Players can encounter gigantic beasts and be moved by all the spiritedness around themselves.
Use your newfound power to help a friendly village! Your exploration of the Arcane River continues with the introduction of Chu Chu Island, a colorful new tropical paradise. Help the residents defeat the evil attacking their village by building up their greatest asset—a hungry creature made of rock! Once his stomach is full, he’s an unstoppable force protecting the island.
Use your newfound power to help a friendly village! Your exploration of the Arcane River continues with the introduction of Chu Chu Island, a colorful new tropical paradise. Help the residents defeat the evil attacking their village by building up their greatest asset—a hungry creature made of rock! Once his stomach is full, he’s an unstoppable force protecting the island.
- Requirement: Lv. 210 and above, must have completed Arcane River: Road of Vanishing quests
- Arcane River: Chew Chew Island can be accessed from jumping down in Road of Vanishing - Cave of Rest: Fog Fall.
- Chew Chew Island Arcane Symbols can be obtained from daily Hungry Muto party quest and dropped from Chew Chew Island monsters.
Hungry Muto Party Quest Overview
- 1-4 party member
- Duration of party quest: 10 minutes
- Clear 3 times per day (Will not count if you leave the party during the party quest)
- Rewards for Normal Mode
- S Rank: 3 Arcane Symbols + EXP (Cleared within 5 minutes)
- A Rank: 2 Arcane Symbols + EXP (Cleared within 8 minutes)
- B Rank: 1 Arcane Symbol + EXP (Cleared within 10 minutes)
- Rewards for Hard Mode
- S Rank: 5 Arcane Symbols + EXP (Cleared within 5 minutes)
- A Rank: 4 Arcane Symbols + EXP (Cleared within 8 minutes)
- B Rank: 3 Arcane Symbols + EXP (Cleared within 10 minutes)
Hungry Muto Party Quest Guide
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Hungry Muto Recipes List
Arcane River: Lacheln, the City of Dreams
Lacheln is the city of dreams under the auspices of commander Lucid. Using her power to control people's dreams, Lucid makes sure that citizens are celebrating 24/7, thereby making Lacheln a stage for never-ending festivals. Something is odd about this spectacular and colourful city... people seem to be in delirium. You better find out more about this. Might Lucid be the powerful end boss of this region?
- Requirement: Lv. 220 and above, must have completed Arcane River: Chew Chew Island quests
- Arcane River: Lacheln the Illusion City
- Boss - Lucid
- Level 200 equipment: Arcane Shade
- Lacheln Arcane Symbol can be obtain from Lacheln monsters.
New Boss: LucidLooks can be deceiving. Beware of the newest, most difficult boss in Maple history – Lucid: Master of Nightmares. Is your hero up to the challenge?
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New Equipment: Arcane Symbol
Arcane Symbol Overview
Arcane Symbols can only be obtain from Arcane River (Road of Vanishing, Chew Chew Island and Lacheln). Arcane Symbol increases the Stats and Arcane Force of your character. Example: Warrior class (STR), Magician class (INT), Xenon (STR, DEX, LUK), Demon Avenger (HP).
The monsters found in Arcane River are a lot tougher. If your Arcane Force is lower than the monsters', your damage on Arcane River monsters will be lessen while your damage from them intensifies. You can strengthen your Arcane Force through leveling up your Arcane Symbols. You can hover around the World Map to view the Arcane Force of the map.
Arcane Force for all Arcane River areas as follows:
★ 30: Road of Vanishing - Oblivion Lake
★ 50: Road of Vanishing - Flame Zone
★ 80: Road of Vanishing - Cave of Rest
★ 100: Chew Chew Island - Garden/Forest
★ 130: Chew Chew Island - Air Valley
★ 160: Chew Chew Island - Sky Whale Mountain
★ 190: Lacheln - Back Alley
★ 210: Lacheln - Night Market/Ballroom
★ 240: Lacheln - Clock Tower
★ 360: Hidden Maps
Arcane Symbols can only be obtain from Arcane River (Road of Vanishing, Chew Chew Island and Lacheln). Arcane Symbol increases the Stats and Arcane Force of your character. Example: Warrior class (STR), Magician class (INT), Xenon (STR, DEX, LUK), Demon Avenger (HP).
The monsters found in Arcane River are a lot tougher. If your Arcane Force is lower than the monsters', your damage on Arcane River monsters will be lessen while your damage from them intensifies. You can strengthen your Arcane Force through leveling up your Arcane Symbols. You can hover around the World Map to view the Arcane Force of the map.
Arcane Force for all Arcane River areas as follows:
★ 30: Road of Vanishing - Oblivion Lake
★ 50: Road of Vanishing - Flame Zone
★ 80: Road of Vanishing - Cave of Rest
★ 100: Chew Chew Island - Garden/Forest
★ 130: Chew Chew Island - Air Valley
★ 160: Chew Chew Island - Sky Whale Mountain
★ 190: Lacheln - Back Alley
★ 210: Lacheln - Night Market/Ballroom
★ 240: Lacheln - Clock Tower
★ 360: Hidden Maps
You can equip up to 3 Arcane Symbols in the Arcane Equipment slot:
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Combine Arcane Symbols of the same kind to gain EXP on them, and eventually use mesos to enhance them to the next level. Arcane Symbol detailed chart as follows:
How to get Arcane Symbols?
All Arcane Symbols drop from monsters around Arcane River with a very low drop rate. A guide below on how to obtain Arcane Symbol daily.
All Arcane Symbols drop from monsters around Arcane River with a very low drop rate. A guide below on how to obtain Arcane Symbol daily.
- You will receive a total of 5 quests daily.
- Each quest you completes reward you 1 Arcane Symbol: Road of Vanishing.
- Complete all 5 daily quests will reward you additional 3 Arcane Symbol: Road of Vanishing.
- Total Arcane Symbol: Road of Vanishing per day: 8
Hungry Muto Party Quest (Guide for the party quest above)
- 1-4 party member
- Duration of party quest: 10 minutes
- Clear 3 times per day (Will not count if you leave the party during the party quest)
- Rewards for Normal Mode
- S Rank: 3 Arcane Symbols + EXP (Cleared within 5 minutes)
- A Rank: 2 Arcane Symbols + EXP (Cleared within 8 minutes)
- B Rank: 1 Arcane Symbol + EXP (Cleared within 10 minutes)
- Rewards for Hard Mode
- S Rank: 5 Arcane Symbols + EXP (Cleared within 5 minutes)
- A Rank: 4 Arcane Symbols + EXP (Cleared within 8 minutes)
- B Rank: 3 Arcane Symbols + EXP (Cleared within 10 minutes)
New Equipment Set: Arcane Shade
NOTE: GMS named it as Arcane Umbra, but in KMS/MSEA they are known as Arcane Shade.
- Arcane Shade Weapon: Primary/Secondary Stats: +100, Ignore DEF: +20%, Boss Damage: +30%, Charm: +200, Slot: 8
- Arcane Shade Hat: DEF: +600, Weapon/Magic ATT: +7, Primary/Secondary Stats: +65, Ignore DEF: +15%, Charm: +200, Slot: 11
- Arcane Shade Overall: DEF: +500, Weapon/Magic ATT: +9, Primary/Secondary Stats: +85, Ignore DEF: +10%, Charm: +200, Slot: 12
- Arcane Shade Gloves: DEF: +250, Weapon/Magic ATT: +9, Primary/Secondary Stats: +40, Charm: +200, Slot: 7
- Arcane Shade Cape: DEF: +450, Weapon/Magic ATT: +6, All Stats: +35, Charm: +200, Slot: 7
- Arcane Shade Shoes: DEF: +250, Weapon/Magic ATT: +9, Primary/Secondary Stats: +40, Speed: +10, Jump +7, Charm: +200, Slot: 7
- Arcane Shade Shoulder: DEF: +300, Weapon/Magic ATT: +20, All Stats: +35, Charm: +200, Slot: 1
Set Bonus Effect:
2 Set Bonus:
Weapon ATT: +30 Magic ATT: +30 Max HP: +2000 Max MP: +2000 3 Set Bonus: Weapon ATT: +35 Magic ATT: +35 All Stats: +50 4 Set Bonus: Weapon ATT: +40 Magic ATT: +40 Weapon DEF: +400 Ignore Monster DEF: +10% |
5 Set Bonus:
Weapon ATT: +30 Magic ATT: +30 Damage on Boss Monsters: +30% 6 Set Bonus: Weapon ATT: +30 Magic ATT: +30 Max HP: +30% Max MP: +30% 7 Set Bonus: Weapon ATT: +30 Magic ATT: +30 Ignore Monster DEF: +10% |
How to get Arcane Shade equipment?
- Arcane River Water Drop Stones drop from monsters around Lacheln with a very very low drop rate (Even lower drop rate than Arcane Symbols)
- Butterfly Wings Water Drop Stones can be obtain from defeating Lucid.
- Exchange Fantasma Coin from NPC Kanto at Lacheln town area.
- 1 Fantasma Coin requires 10 Arcane River Water Drop Stone and 1 Butterfly Wings Water Drop Stone.
- Fanstasma Coins can be used to purchase Arcaneshade equipment from NPC Didimo at Lacheln town area.
- Arcane Shade Lucky Item Scroll (4 Fanstasma Coins)
- Arcane Shade Essence (20 Fanstasma Coins)
- Arcane Shade Weapons (24 Fanstasma Coins)
- Arcane Shade Shoes (16 Fanstasma Coins)
- Arcane Shade Gloves (16 Fanstasma Coins)
- Arcane Shade Cape (16 Fanstasma Coins)
Character Stats/Battle Formula Revamp
Character Stats UI Revamp
Min. Critical Damage and Max. Critical Damage Revamp
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Status Resistance Revamp
Defense Revamp
Hit-rate Related Stats Revamp
Ignore DEF Stats Changes
Monster EXP Gain Rate Revamp
Invincibility Skills Revamp
Monster Bind Skills Revamp
Demon Avenger's Stats Revamp
- Status Resistance will now reduce the duration of status effects by a certain percentage instead of allowing immunity to status effects.
- Hovering over the Status Resistance stats will display how much % would the Abnormal Status Effect duration be reduced.
- The maximum limit for Status Resistance is now 500.
- Monsters' abilities to ignore status resistance has been removed.
- The Hero's Will skill can now release additional status effects.
- Monsters' skillls that deal deadly abnormal status has its duration decreased and their cooldowns greatly increased.
- Monsters will no longer use buff cancel.
Defense Revamp
- Physical Defense has been renamed to Defense.
- The maximum defense limit is now 99,999.
- Character Cards that give physical defense has been changed to other stats.
- Magic Defense has been removed, and monsters attacks magical properties has been removed.
- Character skills, inner abilities, character cards, equipment, equipment potential / additional potentials and additional options (Flamed Stats) has been changed accordingly.
- In the detailed stats section, Magic Defense has been removed.
Hit-rate Related Stats Revamp
- Hit rate, accuracy and avoidability has been removed.
- Character skills, inner abilities, character cards, equipment, equipment potential / additional potentials and additional options (Flamed Stats) has been changed accordingly or removed.
- Evasion rate will work the same, but character skills, inner abilities, character cards, equipment, equipment potential / additional potentials and additional options (Flamed Stats) has been changed accordingly or removed.
- Hit-rate depending on the difference between the level of the monster and your character level has been removed.
- However, now your damage will be reduced by the same ratio.
- In the detailed stats section, physical / magical accuracy and physical / magical avoidability has been removed.
Ignore DEF Stats Changes
- As the Maximum Cap Damage has been removed in this patch, the Ignore DEF option will be changed to follow that of KMS (decreased rate when option stacks). This change is essential for standardization between Korea's MapleStory service to other MapleStory service.
Monster EXP Gain Rate Revamp
- You'll now gain more EXP from monsters close to your character's level.
- You will enjoy the full EXP amount of a monster up to a level difference of 10.
- You can enjoy up to 105% EXP if your character's level-monster's level is between 5~9 levels!
- You can enjoy up to 110% EXP if your character's level-monster's level is between 1~4 levels!
- When defeating monsters a certain level higher or lower than your character, the EXP and mesos you'll receive will be decreased in proportion to the level difference.
- If your character level is higher than the monster by 11 and above, your EXP gain will gradually decrease.
- If your character level is lower than the monster by 11~20, your EXP gain will gradually decrease.
- If your character level is lower than the monster by 21 and above, your EXP gain will greatly decrease.
- This change does not apply to bosses.
Invincibility Skills Revamp
- Certain monster skills that could ignore invincibility skills will no longer be able to do so.
Monster Bind Skills Revamp
- Most monsters that could resist bind skills can no longer do so.
- However, monsters resistance to binds' duration has been increased.
- Certain bind skills will now do damage before they bind an enemy.
Demon Avenger's Stats Revamp
- HP from leveling up, job advancing, investing in AP and equipment has been reduced by 50%.
- However, each point of HP will now increase your damage range by twice as much.
- Due to this, certain Demon Avenger skills has been adjusted.
Damage Cap Removal
With the removal of the damage cap, the sky is the limit. You can now grow your character to be more powerful than you had ever imagined and become a Hero of Maple legends!
- The damage cap has been removed! In the Detailed Stats window:
- Damage Range will now display up to 99,999,999
- Max Damage dealt will now display up to 10,000,000,000
- Skills that increase the Damage Cap have been changed:
- Angelic Buster: Final Ribbon - Overwhelm has changed to Final Ribbon - Enhance.
- Final Ribbon's damage increase from debuff is increased by 20%. Level Requirement: 168
- Arch Mage (Fire, Poison): Mist Eruption - Limit Break has changed to Mist Eruption - Reinforce.
- Mist Eruption's damage is increased by 10%. Level Requirement: 155
- Marksman: Sniping - Limit Break has changed to Sniping - Boss Rush.
- Sniping's damage to bosses is increased by 10%. Level Requirement: 195
- Shadower: Assassinate - Limit Break has changed to Assassinate - Guardbreak.
- Assassinate's DEF ignored is increased by 10%. Level Requirement: 195
- Angelic Buster: Final Ribbon - Overwhelm has changed to Final Ribbon - Enhance.
Equipment Related Update
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User-Interface Improved
The UI has been changed! The old interface was cluttered, and the new design is meant to give a bit more control over what is on your HUD. Now you can better manage your character’s status, and customize quick slots or tabs to best suit your play style.
Primary UI
Some changes implemented include:
- Duplicate buttons has been cleaned up and is now categorised into various menus.
- Menus are now reorganised with small Mini Buttons as follows:
- Cash Shop
- Events: Event List, Daily Gift
- Character: Character Info, Stats, Skill, Equip Window, Inventory
- Community: Buddy/Blacklist, Party/Boss Queue, Guild, Note, Maple Chat
- Settings: Change Channels, Options, Hotkey Settings, Exit Game (Character Selection)
- Menu: Quest, Medal, Monster Collection, Monster Life, Battle Statistics, Help, Report
- Quickslots can now be extended and minimized by pressing the arrow buttons beside the quickslots or via a hotkey.
- You can now see the cooldown time for skills on your quickslots if its less than 60 seconds.
- Character status window is now adjusted to the center of the screen.
- It would display your Character Level, IGN, HP and MP Bars.
- Hover over the area of your IGN to view the following: MapleID / World-Channel / Class / Latency
- The EXP bar is realigned to the bottom of the screen.
- The chatting window has been changed, and a new Combat tab has been added.
- The minimized chatting window is now smaller.
- Players can now resize the chat window horizontally and vertically.
- Added a Combat tab for the chat window. By clicking on the Combat tab, it will display information like your EXP/Mesos obtained.
Options UI
- New tabs has been added, to allow better categorization for various settings.
- An option to turn the Soul Weapon window ON/OFF has been added.
- An option to display the Combat Message on the bottom right corner of the screen has been added.
- An option whether you want to send Game Client Data Log to the developers for performance improvements has been added.
Keyboard Settings UI
- The keys are now separated by color to show their different function group. They are broken into:
- Basic controls
- Character
- Talk
- Contents
- Hotkey Storage has been increased by 14.
- A Soul Weapon Window hotkey has been added.
- A Character Info hotkey has been added.
- A Change Channel hotkey has been added.
Quest Notifier UI
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Dimensional Mirror UI
Dimension Mirror interface has been improved.
- All content accessible is now shown, to give faster navigation.
- Information such as the level required and rewards will be displayed.
- Certain contents can no longer be accessed via the Mirror of Dimension.
- Golden Temple content can be accessed via the Maple Guide or..
- Ghost Park content can be accessed via the Maple Guide or a portal in Korean Folk Town.
- Cygnus (Easy Mode) can be accessed via the Boss UI.
World Map UI
The World Map UI has been adjusted slightly.
- The button selections to View Other Worlds and Regions have been removed.
- The region's Map can now be seen by selecting it through a dropdown menu.
Maple Guide UI
Link Skill UI
The Link Skill UI has been revamped to allow a simplified transferring of link skills between characters!
- You'll now see all your link skills on the new Owned Link Skills section of the UI.
- You can simply Link and Unlink skills from this UI directly.
- However, do note that daily limits per transfer still applies. (Once per day)
"A Better Maple" System Changes
Inventory Slots increased to 128
- Maximum item inventory slot has been increased to 128! (Equip-Use-Setup-Etc-Cash-Storage)
Content Level Restriction Reduction
Party Quest (PQ) Required / Recommended Level Changes
Identical jobs can now share their Cash Shop inventory.
EXP loss from being defeated removed from certain bosses
Others
- Perion in Twlight related quests will now begin at Level 180.
Party Quest (PQ) Required / Recommended Level Changes
- Xerxes of Chryse- Required Level: 110 (Recommended: Level 110-129)
- Dimensional Schism- Required Level: 120 (Recommended: Level 120-139)
- Lord Pirate- Required Level: 130 (Recommended: Level 130-149)
- Escape- Required Level: 140 (Recommended: Level 140-159)
- Dragon Rider- Required Level: 150 (Recommended: Level 150-169)
- Kenta in Danger- Required Level: 160 (Recommended: Level 160-179)
- Resurrection of Hoblin King- Required Level: 170 (Recommended: Level 170-189)
Identical jobs can now share their Cash Shop inventory.
- Explorers (Including ZEN/Jett)
- Cygnus Knights & Mihile
- Heroes
- Resistance, Demon & Xenon
- Nova
- Zero
- Kinesis
- Sengoku
EXP loss from being defeated removed from certain bosses
- Von Leon (All Modes)
- Arkarium (All Modes)
- Hilla (Hard)
Others
- Maximum stack count for several items has been increased 10x
- Bundle items can now be bought individually or in certain groups.
- The spawning intervals have been shortened for some monsters on some maps such as Colossus West Road, Colossus Dangerous Road, Colossus East Road, and some normal Kritias maps (after completing the questline) such as Freezing Forest 1-2, Forest of Pain 1-5 and Scorching Forest 1-2.
- Searching for an NPC is now easier as well. Simply selecting the NPC button on the mini map and right-clicking the desired NPC will now navigate you to their location. (As long as you're in the same map).
- Cash Shop inventory slots have been increased to 2000.
- Drop restrictions for some boss fights have been adjusted to be less restrictive.
- This affects: Hard Magnus, Chaos Von Bon, Chaos Pierre, Chaos Crimson Queen, Chaos Vellum, and Madman Ranmaru.
- Name changes now instantaneous
Meso Ranger V Event
- An event which allows you to get more mesos as you can see the giant coins monsters drop if monsters are killed by Meso Ranger's skills.
♫ EDM/BGM
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