Strange Stories Content Update
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Halloween is here! Play through three ghostly Secret Stories, where your choices influence the ending. Then explore The Afterlands theme dungeon, where the souls of the dead dwell in worlds of their own creation! Other Halloween events are coming too, so get ready to explore the Haunted Mansion, or fight the Elite Pumpkin Zombie. We’re also making lots of system changes and improvements, including overhauling the wedding system, implementing a fishing system, and more! Have a Happy Halloween with Strange Stories!
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New Content: The Afterlands
Where do souls go after they die? Venture into the new theme dungeon, The Afterlands, and explore the different worlds that the souls inhabit. Meet the warriors battling in the Land of Warriors and help the greedy souls in the Land of Riches. Bring color and distraction to the Land of Contemplation, and navigate the emotional Land of Innocence where the weather changes on a dime. In order to find your way back to Maple World, you must find all of the keys to open a door in the center of The Afterlands.
Pre-quests:
Requirement: Lv. 75 and above
Note: The Afterlands pre-quests are NOT necessary to begin The Afterlands content.
Rewards: When completing The Afterlands you will receive the following items:
Pre-quests:
- There's some weird talk about what happens to you when you die. Some NPCs have had weird situations happen to them.
- Start by talking to Chief Stan in Henesys (available through the quest log) to begin the story. After speaking to Chief Stan, all of the following quests will come through the quest log.
- After being introduced to a mysterious magician, he'll ask you to take care of some tasks that are extremely important and necessary to get to the afterlife. Your quest will begin with daily quests involving something simple: reciting an incantation for 7 days.
- You get some Spell Traces after your first attempt at the incantation, and then a lump sum of Spell Traces at the end of the 7th try if you choose to commit.
Requirement: Lv. 75 and above
Note: The Afterlands pre-quests are NOT necessary to begin The Afterlands content.
- Begin by accepting the quest 'The Old Man's Request', which will require that you die in order to enter a land known as The Afterlands. You'll meet your tour guide, Ashkaya, right away.
- The Afterlands are made up of 4 worlds, each with its own theme. The Land of Warriors, where brave warriors fight all day and party all night; the Land of Riches, where the denizens have all the riches they could ever want; the Land of Contemplation, where the people love to meditate and relax (so much that they don't mind the lack of color--that is, until you come along); and the Land of Innocence, where you will meet children who want everything to go their way, and throw a fit if things don't.
- All of the lands revolve around the main area you first arrived in. You're able to travel between the different lands with the help of Ashkaya.
- Each world affects the other. You'll learn how the weather can control certain outcomes of each day. You might even be lucky enough to see what happens when warriors are allowed to fight with no rest, or rest with no fight. See if you can be useful to the residents (or just outright trick them) and maybe they'll give you a cool present.
- To complete this quest line, you need to collect 12 keys to unlock a gigantic door. In order to collect them, you will need to do multiple laps around The Afterlands. You will need to pay attention to the surroundings of each land, and how one land can affect the other.
Rewards: When completing The Afterlands you will receive the following items:
- Weird Mystery Gift Box: Untradeable, Permanent. A box containing the following:
- Beodog Figurine: Req. Lv: 90, Untradeable, Unique Equipped Item, STR +20, Weapon ATT/Magic ATT +7.
- Mansa Figurine: Req. Lv: 90, Untradeable, Unique Equipped Item, LUK +20, Weapon ATT/Magic ATT +7.
- Adler Figurine: Req. Lv: 90, Untradeable, Unique Equipped Item, INT +20, Weapon ATT/Magic ATT +7.
- Billy Figurine: Req. Lv: 90, Untradeable, Unique Equipped Item, DEX +20, Weapon ATT/Magic ATT +7.
- If you equip three of the figurines, you will get a nice group effect of Weapon ATT/Magic ATT +10.
New Event: Secret Stories
Play through three Halloween-themed stories, perfect for a spooky night. You can achieve different endings depending on the choices you make. Meet the ghost of Henesys, identify a sneaky assassin, and help a mysterious snow child.
October 19 - November 16
Requirement: Lv. 33 and above
Rewards:
October 19 - November 16
Requirement: Lv. 33 and above
- Take control of the story and decide the endings!
- Start the quest by clicking the Secret Stories notifier located within the star event notifier on the left side of the screen.
- In 'The Henesys Haunting', Chief Stan requests help to investigate the strange sightings that have been reported around Henesys. Dig deeper and figure out what's really going on!
- In 'Maid to Order', investigate the threats made to Phantom's life and discover the secrets kept by all parties involved. Who are your enemies? Who are your allies? There are some things only a Master Thief may know...
- In 'The Snow Child', investigate the sightings of the Snow Monster that's terrorizing a small village. Where did this beast come from? Why is it attacking?
Rewards:
- Complete each ending to earn different rewards! Complete every ending and NPC Masque will reward you with his personal set of equipment!
- Masque's Mask: Req. Lv: 33, permanent, can be traded within an account. STR/DEX/INT/LUK +10, MaxHP/MaxMP +250, Weapon ATT/Magic ATT +2.
- Masque's Belt: Req. Lv: 33, permanent, can be traded within an account. STR/DEX/INT/LUK +6, Weapon DEF/Magic DEF +60, Weapon ATT/Magic ATT +1.
- Masque's Shoulder Accessory: Req. Lv: 33, permanent, can be traded within an account. STR/DEX/INT/LUK +2, Weapon DEF/Magic DEF +30, Weapon ATT/Magic ATT +1.
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Additional Updates
Skill Changes
‘A Better Maple’ System Changes
- Maple Warrior: No more cast delay.
- Command Projectile Skills: Changed the behavior where they will search for a new target for two seconds if their initial target is destroyed. If there are no new enemies, the projectile will disappear. Upon finding a new target, will function as normal.
- Shadow Partner Max Damage Skills: The damage limits are now the same as the character's. This affects the following skills:
- Explorer Thief - Shadow Partner, Mirror Image.
- Night Walker - Dark Servant, Shadow Illusion.
- Thunder Breaker - Dark Servant, Shadow Illusion.
- Demon Slayer - Blue Blood.
- Xenon - Manifest Projector.
- Return Skills: The cooldown has been set to 600 seconds for the following skills:
- Maple Return
- Imperial Recall
- Return to Rien
- Back to Nature
- Elven Blessing
- Secret Plaza Assembly
- Temple Recall
- Return
- Hero
- Enrage: Fixed an issue where Ultimate Explorer mob count does not decrease while using Enrage.
- Combo Fury: Changed so that it will not consume a combo orb. Cooldown is now fixed.
- Cry Valhalla: Added a passive function that increases max damage to 20,000,000.
- Paladin
- Advanced Charge: Increased attack count.
- Blast: Max Damage cap is raised to 65,000,000.
- Dark Knight
- Dark Eye: Removed cooldown. Decreased duration to 200 seconds.
- Evil Eye of Domination: Changed so that buff, heal and Revenge of the Evil Eye can activate even during free attack mode.
- Lord of Darkness: Added a function that increases damage by 3% when attacking a boss.
- Evil Eye Shock: Stun time has been reduced.
- Sacrifice: Added a 70 second cooldown. Applied Buff Freezer.
- Dark Thirst: Added a passive function that increases all max damage.
- Final Pact: Cooldown cannot be reset. Passive Final Pact - Cooldown Cutter has been removed and instead requires less mobs to revive.
- Three Hyper Skills have been replaced by Evil Eye skills:
- Evil Eye - Reinforce
- Evil Eye - Buff Reinforce
- Evil Eye - Healing Reinforce
- Arch Mage Fire/Poison
- Infinity: Increases max damage per tick by 8%.
- Arch Mage Ice/Lightning
- Infinity: Increases max damage per tick by 8%.
- Bishop
- Heal: Heal's range has been reduced.
- Infinity: Increases max damage per tick by 8%.
- Heaven's Door: Party members that have received this buff cannot receive it again for 600 seconds. A short cast action has been added.
- Bowmaster
- Arrow Blaster: Attack speed has been decreased.
- Hurricane - Split Attack: Damage increased.
- Marksman
- Snipe: Number of attacks: 2, damage decreased, max damage cap decreased.
- Snipe - Limit Break: Max damage decreased.
- High Speed Shot: Number of hits: 2, damage decreased, max damage decreased.
- Night Lord
- Shadow Partner: Shadow Partner's max damage cap is now the same as the character's.
- Shadow Web: Can now be used after using double jump twice. Height decreased.
- Bleed Dart: Max damage cap increased by 20% while active. Duration increased to 90 seconds.
- Shadower
- Shadow Partner: Shadow Partner's max damage cap is now the same as the character's.
- Smokescreen: Advanced dark sight has a 100% probability while inside the smokescreen. Duration is fixed. Cooldown is 150 seconds.
- Advanced Dark Sight: Chance to maintain Dark Sight reduced. Dark Sight trigger chance reduced from 20% to 15%.
- Assassinate: Stun Effect removed. Last hit has no critical. Mas damage of final blow is 99,999,999.
- Assassinate - Limit Break: Max damage increased for first hit only.
- Prime Critical: Critical Rate increase per second is increased. Max critical damage also increases.
- Meso Guard: Coin drop condition added when hit as you use it. Pick Pocket and Meso Guard must be on for coin to drop. Coin drop quantity changed. Pick Pocket coin obtain amount is now limited.
- Meso Mastery: Removed the chance to increase Pick Pocket Meso Drop.
- Pick Pocket: Chance to drop meso is reduced. Max number dropped now has a limit. Number of coins dropped are shown on the buff window.
- Meso Explosion: Can only use your own coins dropped through Pick Pocket. Damage is 100%. Cooldown removed. Can be used in the air. Coin search range increased.
- Meso Explosion - Enhance: Meso quantity in use is now max usable meso. Added a feature increasing max limit quantity for coins dropped. Reduced the meso drop chance to 10%.
- Shadow Veil: Removed ability to infinitely grind. While in use, Advanced Dark Sight chance increased to 100%.
- Into Darkness: Allows you to teleport behind the furthest enemy in range. If there is no enemy in range, nothing happens. Automatically in Dark Sight after movement. Cooldown shared with Dark Sight.
- Dual Blade
- Return: Skill is now given with a quest.
- Return skill removed when job advancing to Night Lord or Shadower.
- Mirror Image: Shadow partner's max damage is now the same as the character's.
- Buccaneer
- Octopunch: Full charge damage 320%. Max damage increased to 70,000,000.
- Dragon Strike: Max damage increased to 99,999,999. Debuff Final Damage 20%.
- Time Leap: Should not be reapplied if disconnected, debuff will remain.
- Corsair
- Broadsider: Character is immobile while using this skill. Attacks only one direction. Damage is based on the character's damage. If the character doesn't attack for 10 seconds, the attack stops. Projectiles explode on impact. Up to 2 can be summoned.
- Ahoy Mateys: Crit min/max increase changed to 5%. Crit min/max passive increase to 10%.
- Nautilus: When used, the cooldown for Broadside is also reduced.
- Octo-Cannon: Casting delay has been reduced.
- Parrotargetting: Changed so Broadside is affected by damage increase.
- Whaler's Potion: Overall max damage increased, Critical chance +10%. HP increase amount reduced to 15%.
- Pirate's Revenge: 15% Hit damage reduction.
- Cannoneer
- Added a return skill 'Come Back Home Cannon' that allows you to return to the Nautilus with a cooldown of 600 seconds. This skill is given when completing the quest 'Return To the Nautilus' given by Kyrin. This skill is removed when Advancing to the Buccaneer or Corsair.
- Dawn Warrior
- Impaling Rays: Fixed an issue where binding Tempest resistance was not being applied.
- Moon Dancer/Speeding Sunset: Attack count is up from 3 to 4. Damage down from 460% to 350%.
- Blaze Wizard
- Liberated Magic: MP Cost down from 200% to 150%.
- Dragon Blaze: Added passive function that increases all max damage to 10,000,000.
- Wind Archer
- Storm Bringer: Max damage cap +25%.
- Night Walker
- Dark Servant/Shadow Illusion: Shadow Partner's damage cap is now the same as the character's.
- Thunder Breaker
- Arc Charger: Damage increased to 70% of Final Damage.
- Link Mastery: Final damage increased from 15% to 20%.
- Mihile
- Royal Guard: Invincible time increased on success from 2 seconds to 4 seconds.
- Sacred Cube: Added a passive function that increases all max damage to 15,000,000.
- Aran
- Regained Memory: Removed crit increase, and Boss Att increase.
- Advanced Combo Ability: Abnormal Status Resistance reduced from 60% to 40%.
- Adrenaline Rush: When in Adrenaline Rush mode, skill damage has been reduced from 400% to 150%.
- Adrenaline Burst: Added a passive function that raises the max damage cap to 15,000,000. Cannot be used for 15 seconds after it has ended.
- Evan
- Inherited Will: Remove HP increase, Boss ATT increased.
- Support Jump: Fixed a bug where it can be used in maps where rocket jump is not allowed.
- Elemental Decrease: Final Damage reduced from 30% to 15%.
- Magic Amplification: Final damage reduced from 30% to 15%. MP Consumption reduced from 150% to 130%.
- Return Flash: Damage reduced from 20% to 10%.
- Wind Flash: If a single target is attacked, the skill's final damage is reduced by 35%.
- Enhanced Magic Debris: Max creation limit is reduced to 15.
- Dragon Breath: Reduced the damage increase to Thunder Flash from 350% to 300%.
- Wind Breath: Number of hits increased to 5. Damage reduced from 270% to 215%. Additional damage at low HP lowered from 80% to 65%.
- Thunder Dive: Orb duration reduced from 15 seconds to 9 seconds. Orb creation delay increased from 500 ms to 700 ms.
- Shade
- Critical Insight: Critical rate decreased from 90% to 85%.
- Spirit Bond Max: Increases max damage by 25% while active.
- Luminous
- Equalize: Added passive function to raise all max damage to 15,000,000.
- Demon Slayer
- Carrion Breath Hyper Skill: Removed and substituted for Demon Lash Hyper skills.
- Infernal Concussion: Cannot list enemies that are already in mid-air.
- Demon Lash Fury: Req. Lv: 183. Fury absorption raised 50%.
- Demon Lash - Reinforce - Damage Increase: Req. Lv: 149. Increases Demon Lash's damage by 150%.
- Demon Lash - Reinforce - Duration: Req. Lv: 143. Increases final damage of other skills after using Demon Lash by 10% for 4 seconds.
- Dark Metamorphosis: Increased invincibility time slightly.
- Dark Metamorphosis - Enhance: Level requirement changed to 162.
- Blue Blood: Shadow partner's max damage cap is now the same as the character's. Added a feature where cooldown is lowered by absorbing Fury. Max damage cap is now 15,000,000.
- Cerberus Chomp: Cast delay reduced to 900 ms.
- Demon Avenger
- Exceed: Execution: Damage increased to 540%. Max damage cap increased to 65,000,000.
- Blaster
- Blast Shield: Removed any part of the shield that was over max HP. Fixed an issue where quickly inputting certain commands would cause disconnection.
- Mechanic
- Giant Robot SG-88: Fixed an error with body collision damage. Is no longer removed after a certain amount of time.
- Xenon
- Manifest Projector: Projection's max damage cap is now the same as the character's.
- Pinpoint Salvo: No longer uses energy. Cooldown is up to 2 seconds.
- Pinpoint Salvo Redesign A, B, and Final: Redesign A now does +20% damage. Redesign B now does +30% damage. Redesign C now does +40% damage.
- Mecha Purge: Snipe: Max damage cap is now 55,000,000. Additional accuracy removed.
- Liberty Boosters: Changed it so that pinpoint salvo cannot be used in flight.
- Angelic Buster
- Trinity: Hits now do 720% damage for each hit.
- Trinity - Extra Strike: Trinity's damage is lowered to 650%.
- Finale Ribbon: Max Damage cap increased to 30%.
- Finale Ribbon - Overwhelm: Max damage cap raised to 40%.
- Zero
- Shadow Rain: Added a passive function that raises damage to 25,000,000.
- Kinesis
- Psychic Grab: Changed so that Kinesis cannot lift enemies that are 11 levels higher.
- Psychic Force, Psychic Blast, Psychic Assault: Damage over time is increased to 20 seconds.
- Psychic Drain: Duration increased to 10 seconds.
- Mind Tremor: Duration increased to 20 seconds. Cooldown increased to 20 seconds.
- Mental Overdrive: Max damage cap raised by 50% when in use.
‘A Better Maple’ System Changes
- Added the option to prevent item destruction for double the meso cost to Star Force Enchantment.
- Added the option to remove the Star Catch Mini Game from Star Force Enchantment.
- Removed Star Planet and related quests/maps.
- Removed Arrow and Key drops from mobs.
- Added timer to skill icons for skill cooldowns.
- Added the option to sell items to NPC shops via right-clicking the items.
- Added various lag and optimization improvements.
- Added the ability to drop items and equip pets during battle and on ropes.
- Added additional rewards and guild contribution points to bosses and Elite Bosses.
- Added a 'Use Again' function for Bonus Potential Cubes.
- Added Wedding Ring effects when wearing a wedding ring and standing next to your spouse.
- Added additional emblems to classes.
- Added party-play zones.
- Added a coin exchange event to remove old coins from your inventory.
- Optimized the curse filter.
- Added a new chat channel.
- Revamped the Maple Rewards items.
- Made the following skill changes:
- Kaiser:
- Piercing Blaze: Removed from Command Gauge.
- Tempest Blades: Removed from Command Gauge.
- Inferno Breath: Removed from Command Gauge.
- Advanced Tempest Blades: Removed from Command Gauge.
- Gigas Wave Reinforce: Required level changed to 143.
- Gigas Wave Burden: Required level changed to 162.
- Gigas Wave Bonus Attack: Required level changed to 183.
- Inferno Breath Reinforce: Required level changed to 149.
- Inferno Breath Blaze: Required level changed to 189.
- Wing Beat Reinforce: Required level changed to 155.
- Wing Beat Pummel: Required level changed to 177.
- Wing Beat Extra Attack: Required level changed to 195.
- Angelic Buster:
- Affinity Heart I: Damage formula changed.
- Soul Seeker Reinforce: Required level changed to 143.
- Soul Seeker Make Up: Required level changed to 162.
- Soul Seeker Recharge Up: Required level changed to 183.
- Finale Ribbon Reinforce: Required level changed to 149.
- Finale Ribbon Cooldown Cutter: Required level changed to 189.
- Trinity Reinforce: Required level changed to 155.
- Trinity Split Attack: Required level changed to 195.
- Luminous:
- Flash Shower: Max Level changed to 20. Damage formula changed.
- Abyssal Drop: Max Level changed to 20. Damage formula changed.
- Light Speed: Damage formula changed.
- Sylvan Lance: Damage formula changed.
- Reflection: Damage formula and range changed.
- Reflection Reinforce: Required level changed to 143.
- Reflection Range Up: Required level changed to 183.
- Apocalypse Reinforce: Required level changed to 149.
- Apocalypse Recharge: Required level changed to 168.
- Apocalypse Extra Target: Required level changed to 189.
- Ender Reinforce: Required level changed to 155.
- Ender Range Up: Required level changed to 195.
- Kaiser:
Fishing System
Requirement: Lv. 33 and above
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Wedding System Revamp
- The wedding system has been overhauled and simplified. Talk to NPC Nana K to enter the new Wedding Village! She has replaced NPC Tom Swift.
- There is now only one wedding ticket for sale in the Cash Shop, making getting married even easier. Simply buy the Commitment of Love Ticket, create a party with your partner, talk to Nana K to enter the new Wedding Village, enter any event hall, use the ticket and then BOOM! You and your partner are married.
- The anniversary quests have also been updated! Every 100 days up to 1,000 days total, you and your partner can commemorate your marriage with new quests and get marriage-exclusive rings! After each 100-day milestone, the ring gets upgraded.
- Even the time for finalizing a divorce has been shortened! After you get married, you can file for a divorce and only wait 1 hour to have it finalized.